DevLog | First Implementation of missile fight


The conversion of the prototype into productive code continues to make progress. 
In addition to the railguns, missiles are now also installed. The ships and weapons now also access the installed modules. Overall, I have already reduced the speed of the ships and weapons. In addition, a game time control for real-time combat has been added. I hope that the further implementation continues like this, because then nothing stands in the way of a new version 10.x.


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